While upgrading individual unit cards is the primary focus of combat, managing your overarching account level is equally critical.
This guide will detail the most effective methods for leveling up your towers and securing that crucial hitpoint advantage.
Gaining XP Through Upgrades
Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.
Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.
- Upgrade your main deck first, always.
- It is the most efficient conversion rate.
- Do not upgrade useless cards to high levels just for XP.
XP Through Generosity
Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.
This is why joining an active clan of fifty people who constantly request cards is absolutely mandatory for free-to-play users.
| Progression Action | Efficiency |
|---|---|
| Early Upgrades | Incredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplus |
| Endgame Upgrades | Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability |
The Margin of Victory
You might wonder if grinding out that next account level is truly worth the massive gold investment.
Furthermore, higher level towers deal more damage per shot, altering crucial interactions against enemy swarms.
If you have any thoughts concerning exactly where and how to use tower rush, you can call us at the web-site.