Mastering Siege Decks in Tower Rush

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The Core Philosophy: Defend the Artillery When you place an X-Bow at the bridge, it takes several seconds to deploy, during which time the opponent will panic and drop everything they have to destroy.

However, there is one highly specialized, deeply controversial archetype that completely ignores this fundamental rule: the Siege deck.


This playstyle is often viewed as incredibly toxic by the community because it forces the opponent to constantly play offense against a heavily fortified position.


The Core Philosophy: Defend the Artillery


When you place an X-Bow at the bridge, it takes several seconds to deploy, during which time the opponent will panic and drop everything they have to destroy it.


You use these cheap troops as meat shields, physically blocking enemy tanks and assassins from ever touching your precious artillery.


  • Use spells predictively.
  • Don't waste elixir saving a failed attack.
  • In double elixir, you can often place a defensive X-Bow in the center of the map.

Different Flavors of Siege


While both are Siege weapons, the Mortar and the X-Bow require vastly different playstyles and deck compositions.


The Mortar, conversely, is a slow, methodical 4-elixir cannon that lobs massive splash-damage boulders.


The ThreatThe Counterplay
Heavy Tanks (Golem, Giant) blocking the shotsPlay hyper-defensively; use the Siege weapon purely as a defensive building in the center to stall for a draw
Heavy Spells (Rocket, Lightning) destroying the weaponYou must out-cycle their spell; play your X-Bow faster than they can draw their Rocket

The Most Hated Archetype


Furthermore, you must develop thick skin, as opponents will constantly spam angry emotes when facing you.


Master the geometry, build the wall, and snipe them from safety.



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